SOMA has been a long journey. For roughly five years I’ve worked on Simon, Catherine, and the others who in some way inhabits the world of SOMA. The game has changed a lot over the years, not just in gameplay and plot, but in tone as well. I think one of the most grounding and solidifying aspects of creating the characters for SOMA has been giving them an actual actor’s voice.
|Jared had taped microphones on his head so it would sound awesome|
when playing with headphones - appreciate it!
|Chuck helps people getting into action mode!|